You
can then click on the Next Page area at the bottom of the panel to change to station
stats which include Atmosphere, Solar, Supplies/Orbit and Agency Flags stats panels.
The atmosphere, food and water supplies and orbit, are absolutely essential
to keep the station flying and habitable. CO2 levels need to be kept in green
conditions using the Vozdukh, and US CO2 scrubber components. Sometimes the CO2
scrubbers need to be turned on and off to maintain optimum atmospheric conditions.
O2, Water, and Food can all be sent up to the station in supply missions, but
buying an O2 Generator and a Water Reclamation Unit lets you go longer between
supply missions and increases your station efficiency. You can boost orbit and
maintain Attitude using the TORU in Zvezda, but it uses up your fuel, so a better
long term solution might be to purchase the Z1 truss module, which has control
moment gyros (CMGs) that allow the station to remain stable in orbit without expending
as much propellant. Make sure you keep the orbit from getting too low, or your
astronauts may abandon ship before the station reenters the atmosphere in a fiery
blaze.
Note: Advanced players will want to build a self sustaining biosphere
aboard the ISS where no life support equipment is necessary. This is really the
only way to live for extended periods away from the Earth. Hint: animals absorb
and use Oxygen and expel Carbon Dioxide. Plants on the other hand absorb and use
Carbon Dioxide and expel Oxygen.
Most of the tasks needed to keep the
astronauts happy are pretty easy to figure out, but here are some additional hints
for starters:
- Calling Capcom improves an astronaut's relationships
stat, as does talking to other astronauts. Assign your astronauts to insult each
other at your own peril!
- Assign your astronauts to exercise regularly to keep them fit and maintain proper CO2 levels